Beckett is an MCP server embedded in the Godot editor that lets AI agents inspect projects, author GDScript or C# code, run games, and view results. It supports Godot 4.2+ and includes validation-before-write workflows; its Full edition adds autonomous playtesting.
Beckett is a Frameworks & runtimes project. It focuses on connecting AI coding agents to Godot so they can inspect, create, run, and test games without a separate sidecar server. Beckett is a B2B product aimed at godot game developers using AI coding agents. A free plan is available. Beckett is available on the web and the command line, and it can be self-hosted.
Behind Beckett is beckettlab. Key capabilities include project inspection, code authoring, and game execution. It exposes integrations via an MCP server.
Summary written by a language model from the project’s public pages.
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