godot-mcp-server is an open-source server implementation for the Model Context Protocol (MCP) tailored for Godot 4. It provides a secure sandbox, supports major MCP clients, and includes a suite of tools for game developers integrating MCP into their projects.
godot-mcp-server is an Infrastructure & Backend project. It focuses on enabling secure, protocol-compliant server infrastructure for Godot 4 projects using MCP. godot-mcp-server is an open-source project aimed at godot game developers needing MCP server infrastructure. The project is open source (MIT). godot-mcp-server is available on the command line, and it can be self-hosted.
It is developed by sterion66, and it first shipped in 2026. The project is developed in the open on GitHub with 9 commits in the last 90 days. Key capabilities include secure sandbox, godot integration, and MCP protocol support. It exposes integrations via an MCP server.
Summary written by a language model from the project’s public pages.
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