Wick
PulseGate's liveness check found it on 7 Oct 2026; it is registered on GitHub and has been in the index since 7 Oct 2026. How this is checked
Wick is a statically typed programming language bundled with the Lantern game engine. Developers write game logic in Wick and run it through Lantern's compact 2D/3D software renderer, with language and engine API references included.
Inferred · not functionally tested
Overview
6 featuresPurpose: Building small 2D and 3D games with a compact typed language and integrated engine.
Inferred · not functionally tested
Audience: game programmers and developers learning game development
Inferred · not functionally tested
Functions: Unknown
Interfaces: API: unknown · MCP: unknown · CLI: indicated (inferred, not tested) · Self-hosting: indicated (inferred, not tested)
Recorded constraints: pricing: open_source · license: Zlib · platforms: WEB · deployment: browser, macos, self_hosted, cli
Constraint provenance is unknown; confirm requirements with the publisher.
Record sources: wick.aulenor.com · github.com. These links do not verify the individual claims.
In the Game engines & frameworks space, Wick takes a focused approach. Inferred · not functionally tested: It focuses on building small 2D and 3D games with a compact typed language and integrated engine. Inferred · not functionally tested: It is built as an open-source project for game programmers and developers learning game development. Basis unknown · not verified: Wick is open source under the Zlib license. Basis unknown · not verified: Wick is available on the web, macOS, and the command line, and it can be self-hosted.
Aulenor builds and maintains Wick, and it first shipped in 2026. Development happens publicly on GitHub with 22 commits in the last 90 days. Inferred · not functionally tested: Key capabilities include static types, explicit optionals, and 2D rendering.
Summary written by a language model from the project’s public pages.
Tasks: Inferred · not functionally tested
- Static types
- Explicit optionals
- 2D rendering
- 3D rendering
- Engine API
- Language reference
Topics: Inferred · not functionally tested
Built with & integrations
- Claude Code
- commit e2d0627da749 · since Jul 2026
Trust & compliance
Indexing history
1What PulseGate has recorded for this listing
- Indexed7 Oct · 03:02 UTCWick – small typed language for small game engine seen via Hacker News firehose (Algolia)Source: Hacker News firehose (Algolia) · Open
Frequently asked questions about Wick
- What is Wick?
- Inferred · not functionally tested: Wick focuses on building small 2D and 3D games with a compact typed language and integrated engine. It is catalogued under Game engines & frameworks on PulseGate.
- Who should use Wick?
- Inferred · not functionally tested: Wick is an open-source project built for game programmers and developers learning game development.
- Is Wick free?
- Basis unknown · not verified: Yes — Wick is open source under the Zlib license and free to use.
- What platforms does Wick run on?
- Basis unknown · not verified: Wick runs on the web, macOS, and the command line. It can also be self-hosted.
- Is Wick still maintained?
- PulseGate's liveness check found it on 7 Oct 2026. Its GitHub repository shows 22 commits in the last 90 days.
- What projects are similar to Wick?
- Similar projects tracked by PulseGate include Nifty Tools for Unity, bg3-toolkit, and QR Game Studio.Nifty Tools for Unitybg3-toolkitQR Game Studio
- Who develops Wick?
- Wick is developed by Aulenor.
- How long has Wick been around?
- Wick first shipped in 2026.
Also in Game engines & frameworks
Same category — not a similarity match