Talkie Sync allows any two clients to join the same temporary session by sharing three words via voice, chat, or QR code. It eliminates the need to build WebSocket or signaling infrastructure. The service is designed for WebRTC signaling, IoT pairing, multiplayer game lobbies, and multi-agent systems. It is currently in public beta.
In the API design, testing & docs space, Talkie Sync takes a focused approach. Quickly establishing temporary shared sessions between two clients without building backend infrastructure or requiring user accounts. Talkie Sync is a B2B product aimed at developers. There is a free tier. Talkie Sync is available on the web and API.
Behind Talkie Sync is Oskite, and it first shipped in 2024. Among its 5 catalogued features are Ephemeral Sessions, Fuzzy Word Matching, and WebRTC Signaling. Talkie Sync is currently in beta.
Summary written by a language model from the project’s public pages.
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