Balaur is an open-source 2D and 3D node-based game engine written in Rust. It provides a visual editor, deterministic runtime, Rune scripting with hot reload, animation tools, multiplayer and simulation support, and native extensions.
Balaur sits in PulseGate's Game engines & frameworks category. It focuses on building deterministic 2D and 3D games and simulations without lengthy build cycles. It is built as an open-source project for game developers, designers, and animators. Balaur is open source under the Open Source license. It runs on the web, macOS, Windows, Linux, and the command line, and it can be self-hosted.
Balaur builds and maintains Balaur. Key capabilities include node-based editor, 2D scenes, and 3D scenes.
Summary written by a language model from the project’s public pages.
What PulseGate has recorded for this listing
Same category — not a similarity match