Wax is a programming language and runtime for deterministic recording and replay. Developers can preserve program state and inputs, rewind to earlier moments, inspect history, and write new code against recorded executions; this page demonstrates the capabilities through a browser-based Doom port.
In the Game engines & frameworks space, Wax takes a focused approach. Reproducing, inspecting, and modifying program behavior after it has already happened. Wax is an open-source project aimed at developers building deterministic, replayable programs. The project is open source (Open Source). It runs on the web, and it can be self-hosted.
Key capabilities include deterministic recording, program replay, and time travel.
Summary written by a language model from the project’s public pages.
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