DirectXSplat is a C++/Direct3D 12 library for rendering 3D Gaussian Splats on Windows. It provides a local rendering component for developers integrating Gaussian-splat visualization into Direct3D 12 applications.
In the Frameworks & SDKs space, DirectXSplat takes a focused approach. It focuses on rendering 3D Gaussian Splats efficiently in Direct3D 12 applications. DirectXSplat is an open-source project aimed at graphics programmers and developers building Windows 3D applications. It ships for the command line and Windows, and it can be self-hosted.
Behind DirectXSplat is pbkx. Key capabilities include 3D Gaussian Rendering, direct3D 12 Support, and C++ Library.
Summary written by a language model from the project’s public pages.
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