Convert Unity ShaderLab/HLSL shaders to Godot 4.x GDShader — CLI, Python API, and Web UI
In the Frameworks & SDKs space, ShaderBridge takes a focused approach. It focuses on translating shaders from Unity's ShaderLab/HLSL format to Godot's GDShader for game developers. ShaderBridge is an open-source project aimed at game developers. The project is open source (MIT). It runs on the web and the command line.
It is developed by Sreejith Nair, and the product first shipped in 2026. Across PulseGate's embedding index, ShaderBridge has few near neighbours, marking it as relatively distinct. Among its 8 catalogued features are shader conversion, unity to Godot, and CLI interface.
Latest indexed changes and source events
Other apps tracked under the same category.