Convert Unity ShaderLab/HLSL shaders to Godot 4.x GDShader — CLI, Python API, and Web UI
In the Game engines & frameworks space, ShaderBridge takes a focused approach. It focuses on translating shaders from Unity's ShaderLab/HLSL format to Godot's GDShader for game developers. ShaderBridge is an open-source project aimed at game developers. ShaderBridge is open source under the MIT license. ShaderBridge is available on the web and the command line.
Sreejith Nair builds and maintains ShaderBridge, and it first shipped in 2026. Key capabilities include shader conversion, unity to Godot, and CLI interface.
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