Pterodactyl
No liveness check has reached it yet; it is registered on GitHub and has been in the index since 9 Oct 2026. How this is checked
Pterodactyl is a free, open-source control panel for deploying and managing game servers in isolated Docker containers. It provides resource controls, monitoring, authentication, scoped API tokens, and extensibility for game server operators and hosting providers.
Inferred · not functionally tested
Overview
6 featuresPurpose: Managing multiple game servers with isolation, resource limits, monitoring, and controlled access.
Inferred · not functionally tested
Audience: game server operators and hosting providers
Inferred · not functionally tested
Functions: monitoring, collaboration
Inferred · not functionally tested
Interfaces: API: indicated (inferred, not tested) · MCP: unknown · CLI: indicated (inferred, not tested) · Self-hosting: indicated (inferred, not tested)
Recorded constraints: pricing: open_source · license: Open Source · platforms: API, CLI, WEB · deployment: browser, cli, self_hosted
Constraint provenance is unknown; confirm requirements with the publisher.
Record sources: pterodactyl.io · github.com. These links do not verify the individual claims.
Pterodactyl is a Game engines & frameworks project. Inferred · not functionally tested: It focuses on managing multiple game servers with isolation, resource limits, monitoring, and controlled access. Inferred · not functionally tested: Pterodactyl is an open-source project aimed at game server operators and hosting providers. Basis unknown · not verified: The project is open source (Open Source). Basis unknown · not verified: Pterodactyl is available on the web and the command line, and it can be self-hosted.
It is developed by Pterodactyl Software, and it first shipped in 2015. The project is developed in the open on GitHub with 9.3k stars and 11 commits in the last 90 days. Inferred · not functionally tested: Among its 6 catalogued features are docker isolation, resource limits, and server monitoring. Inferred · not functionally tested: Catalogued interfaces include a public API.
Summary written by a language model from the project’s public pages.
Tasks: Inferred · not functionally tested
- Docker isolation
- Resource limits
- Server monitoring
- Game server templates
- Two-factor authentication
- Scoped API tokens
Topics: Inferred · not functionally tested
Built with & integrations
- Claude Code
- commit f04d2f52f1d6 · since Jun 2026
- Astro
- astro-island in the HTML · /_astro/ in the HTML
Trust & compliance
Indexing history
1What PulseGate has recorded for this listing
Frequently asked questions about Pterodactyl
- What is Pterodactyl?
- Inferred · not functionally tested: Pterodactyl focuses on managing multiple game servers with isolation, resource limits, monitoring, and controlled access. It is catalogued under Game engines & frameworks on PulseGate.
- Who is Pterodactyl for?
- Inferred · not functionally tested: Pterodactyl is an open-source project built for game server operators and hosting providers.
- Does Pterodactyl have a free plan?
- Basis unknown · not verified: Yes — Pterodactyl is open source under the Open Source license and free to use.
- What platforms does Pterodactyl run on?
- Basis unknown · not verified: Pterodactyl runs on the web and the command line. It can also be self-hosted.
- Is Pterodactyl still maintained?
- The GitHub repository shows 11 commits in the last 90 days.
- What projects are similar to Pterodactyl?
- Similar projects tracked by PulseGate include GameCP, Codeandweb, and Creature Animation.GameCPCodeandwebCreature Animation
- Who develops Pterodactyl?
- Pterodactyl is developed by Pterodactyl Software.
- How long has Pterodactyl been around?
- Pterodactyl first shipped in 2015.
Also in Game engines & frameworks
Same category — not a similarity match