PortAudio
No liveness check has reached it yet; it is registered on GitHub and has been in the index since 9 Oct 2026. How this is checked
PortAudio is an open-source C and C++ audio I/O library for recording and playing sound across Windows, macOS, and Unix-like systems. It provides callback and blocking read/write interfaces plus example programs for developers building audio applications.
Inferred · not functionally tested
Overview
6 featuresPurpose: Building cross-platform applications that record and play audio without implementing platform-specific audio I/O.
Inferred · not functionally tested
Audience: C and C++ developers building audio applications
Inferred · not functionally tested
Functions: Unknown
Interfaces: API: unknown · MCP: unknown · CLI: indicated (inferred, not tested) · Self-hosting: indicated (inferred, not tested)
Recorded constraints: pricing: open_source · license: Open Source · platforms: WEB · deployment: browser, self_hosted, windows, macos, linux, cli
Constraint provenance is unknown; confirm requirements with the publisher.
Record sources: portaudio.com · github.com. These links do not verify the individual claims.
PortAudio is a Frameworks & SDKs project. Inferred · not functionally tested: It focuses on building cross-platform applications that record and play audio without implementing platform-specific audio I/O. Inferred · not functionally tested: PortAudio is an open-source project aimed at C and C++ developers building audio applications. Basis unknown · not verified: The project is open source (Open Source). Basis unknown · not verified: PortAudio is available on the web, Windows, macOS, Linux, and the command line, and it can be self-hosted.
PortAudio contributors builds and maintains PortAudio, and it first shipped in 2008. Development happens publicly on GitHub with 2.1k stars and 11 commits in the last 90 days. Inferred · not functionally tested: Among its 6 catalogued features are audio recording, audio playback, and callback interface.
Summary written by a language model from the project’s public pages.
Tasks: Inferred · not functionally tested
- Audio recording
- Audio playback
- Callback interface
- Blocking I/O
- Device enumeration
- Cross-platform support
Topics: Inferred · not functionally tested
Built with & integrations
- Claude Code
- commit 891b162046e5 · since Jun 2026
Trust & compliance
Indexing history
1What PulseGate has recorded for this listing
Frequently asked questions about PortAudio
- What is PortAudio?
- Inferred · not functionally tested: PortAudio focuses on building cross-platform applications that record and play audio without implementing platform-specific audio I/O. It is catalogued under Frameworks & SDKs on PulseGate.
- Who should use PortAudio?
- Inferred · not functionally tested: PortAudio is an open-source project built for C and C++ developers building audio applications.
- Does PortAudio have a free plan?
- Basis unknown · not verified: Yes — PortAudio is open source under the Open Source license and free to use.
- What platforms does PortAudio run on?
- Basis unknown · not verified: PortAudio runs on the web, Windows, macOS, Linux, and the command line. It can also be self-hosted.
- Is PortAudio still active?
- The GitHub repository shows 11 commits in the last 90 days.
- What are alternatives to PortAudio?
- Similar projects tracked by PulseGate include async-matrix-bridge, loyaltydog-mcp, and Page Json.async-matrix-bridgeloyaltydog-mcpPage Json
- Who makes PortAudio?
- PortAudio is developed by PortAudio contributors.
- When did PortAudio launch?
- PortAudio first shipped in 2008.
Also in Frameworks & SDKs
Same category — not a similarity match