HEXA is a logic puzzle game available for the Playdate handheld console, where players assume the role of commander of Starship HEXA with the goal of conquering the universe through shape-based challenges. The game's core mechanic centers on matching hexagons, and it is designed to be quick to pick up and engaging for users who enjoy puzzle and action gameplay.
HEXA offers multiple play modes, including Arcade Mode, where players compete for high scores, a dynamic Daily Run mode, and Mission Mode featuring dozens of unique challenges. The game includes scoreboards for tracking top performances in both standard and hard modes. HEXA also introduces elements like the HEXAPLEX and power-ups, adding variety and depth to its puzzle challenges. Achievements are supported through an achievements library, and the game is suitable for players seeking both fast-paced and more relaxed, non-timed experiences.
The game supports English, French, and Japanese languages, with localizations credited to multiple contributors. Basic reading skills are recommended for menu navigation. Controls utilize the Playdate’s d-pad and A and B buttons, with optional crank support. Accessibility considerations are present, as HEXA respects Playdate’s Reduce Flashing setting by dampening heavy flashes and screen shakes when enabled. Some modes require precision and quick reflexes for high scores, but other modes allow play at the user’s own pace, making it approachable for a wide audience.
HEXA is developed by Rae, with art and code by Rae, music by Watson at MusMus, and sound effects created using JSFXR. The game is available for purchase at a price of $8 plus tax. It has been recognized as a nominee in several Playdate Community Awards categories, including Best Puzzle Game, Best Arcade Game, Accomplishment in Accessibility, and Continued Support. The developer notes that the game was created without the use of generative AI and is considered appropriate for all ages.
Playdate game HEXA is a Brain training & logic project. It focuses on providing engaging and accessible logic puzzle gameplay for Playdate users. It is built as a consumer product for puzzle game enthusiasts. Playdate game HEXA is paid, starting at $1. It ships for the web, Windows, and macOS.
It is developed by Rae, and it first shipped in 2024. The project is developed in the open on GitHub with 5 commits in the last 90 days. Key capabilities include arcade mode, daily challenges, and mission mode.
Summary written by a language model from the project’s public pages.
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