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GrowMe

App StoreActivity & fitness tracking🇺🇸

PulseGate's liveness check found it on 9 Oct 2026; it is registered on the App Store and has been in the index since 14 Jun 2026. How this is checked

GrowMe is an iOS app that gamifies walking by letting users raise and evolve a virtual pet based on their daily step count. It integrates with Apple Health, offers mini-games, and provides a fun way to encourage physical activity for users of all ages.

Inferred · not functionally tested

PaidWebiOS
GrowMe preview
  • GrowMe screenshot 2
  • GrowMe screenshot 3
  • GrowMe screenshot 4
  • GrowMe screenshot 5
Visit App Store

Overview

5 features

Purpose: Motivates users to walk more by turning daily steps into a virtual pet-raising adventure.

Inferred · not functionally tested

Audience: health-conscious individuals and casual gamers

Inferred · not functionally tested

Functions: collaboration

Inferred · not functionally tested

Interfaces: API: unknown · MCP: unknown · CLI: unknown · Self-hosting: unknown

Recorded constraints: pricing: paid · license: Proprietary · platforms: MOBILE · deployment: browser, ios

Constraint provenance is unknown; confirm requirements with the publisher.

Record sources: apps.apple.com. These links do not verify the individual claims.

GrowMe sits in PulseGate's Activity & fitness tracking category. Inferred · not functionally tested: Motivates users to walk more by turning daily steps into a virtual pet-raising adventure. Inferred · not functionally tested: It is built as a consumer product for health-conscious individuals and casual gamers. Basis unknown · not verified: Pricing is paid, from $2.99. Basis unknown · not verified: It ships for the web and iOS.

It is developed by MIRAICODE (United States), and it first shipped in 2026. Inferred · not functionally tested: Among its 5 catalogued features are step tracking, virtual pet raising, and mini-games.

Summary written by a language model from the project’s public pages.

Tasks: Inferred · not functionally tested

  • Step tracking
  • Virtual pet raising
  • Mini-games
  • HealthKit integration
  • Home Screen widgets

Topics: Inferred · not functionally tested

Tags
step-countervirtual-pethealth-gamificationios-app

JSON profile · Text profile · Access guide

Built with & integrations

Runs on
BrowseriOS

Trust & compliance

Public signals
HTTPSStore listing found

Indexing history

What PulseGate has recorded for this listing

Nothing recorded for this listing in this window.

Frequently asked questions about GrowMe

What does GrowMe do?
Inferred · not functionally tested: Motivates users to walk more by turning daily steps into a virtual pet-raising adventure. It is catalogued under Activity & fitness tracking on PulseGate.
Who is GrowMe for?
Inferred · not functionally tested: GrowMe is a consumer product built for health-conscious individuals and casual gamers.
How much does GrowMe cost?
Basis unknown · not verified: Paid plans start at $2.99.
What platforms does GrowMe run on?
Basis unknown · not verified: GrowMe runs on the web and iOS.
Is GrowMe still active?
PulseGate's liveness check found it on 9 Oct 2026.
What projects are similar to GrowMe?
Similar projects tracked by PulseGate include Peggy Cat - A Virtual Pet, PixelPot - 歩数で育てる植物アプリアプリ, and Animal Walk.Peggy Cat - A Virtual PetPixelPot - 歩数で育てる植物アプリアプリAnimal Walk
Who develops GrowMe?
GrowMe is developed by MIRAICODE, based in the United States.
How long has GrowMe been around?
GrowMe first shipped in 2026.

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