GROW Golf
No liveness check has reached it yet; it is registered on the App Store and Google Play and has been in the index since 25 Sep 2026. How this is checked
GROW Golf is a mobile cognitive training app for golfers. It offers progressive exercises focused on mental calculation, attention, working memory, information processing, and decision-making, with performance tracking and increasingly difficult levels.
Inferred · not functionally tested
Overview
6 featuresPurpose: Improving the cognitive skills and decision-making needed to perform consistently on the golf course.
Inferred · not functionally tested
Audience: golfers, including juniors, competitive amateurs, and high-performance players
Inferred · not functionally tested
Functions: Unknown
Interfaces: API: unknown · MCP: unknown · CLI: unknown · Self-hosting: unknown
Recorded constraints: pricing: paid · license: Proprietary · platforms: MOBILE · deployment: ios
Constraint provenance is unknown; confirm requirements with the publisher.
Record sources: apps.apple.com · play.google.com. These links do not verify the individual claims.
GROW Golf sits in PulseGate's Brain training & logic category. Inferred · not functionally tested: It focuses on improving the cognitive skills and decision-making needed to perform consistently on the golf course. Inferred · not functionally tested: It is built as a consumer product for golfers, including juniors, competitive amateurs, and high-performance players. Basis unknown · not verified: GROW Golf is paid, starting at $12.99. Basis unknown · not verified: It runs on iOS.
It is developed by Cognitive Growth, S.L. (United States), and it first shipped in 2026. Inferred · not functionally tested: Key capabilities include Mental Calculation, Attention Training, and Working Memory.
Summary written by a language model from the project’s public pages.
Tasks: Inferred · not functionally tested
- Mental Calculation
- Attention Training
- Working Memory
- Information Processing
- Decision-Making Exercises
- Progressive Levels
Topics: Inferred · not functionally tested
Built with & integrations
Trust & compliance
Indexing history
2What PulseGate has recorded for this listing
Frequently asked questions about GROW Golf
- What is GROW Golf?
- Inferred · not functionally tested: GROW Golf focuses on improving the cognitive skills and decision-making needed to perform consistently on the golf course. It is catalogued under Brain training & logic on PulseGate.
- Who is GROW Golf for?
- Inferred · not functionally tested: GROW Golf is a consumer product built for golfers, including juniors, competitive amateurs, and high-performance players.
- How much does GROW Golf cost?
- Basis unknown · not verified: Paid plans start at $12.99.
- What platforms does GROW Golf run on?
- Basis unknown · not verified: GROW Golf runs on iOS.
- Is GROW Golf still maintained?
- Unverified. GROW Golf has not been re-checked since it entered the index, so there is no finding either way — and only a positive finding would say otherwise.
- What are alternatives to GROW Golf?
- Similar projects tracked by PulseGate include Imagine Golf, Break-X-Golf, and Fit For Golf 2.0.Imagine GolfBreak-X-GolfFit For Golf 2.0
- Who makes GROW Golf?
- GROW Golf is developed by Cognitive Growth, S.L., based in the United States.
- When did GROW Golf launch?
- GROW Golf first shipped in 2026.
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