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GROW Golf

App StoreBrain training & logic🇺🇸

No liveness check has reached it yet; it is registered on the App Store and Google Play and has been in the index since 25 Sep 2026. How this is checked

GROW Golf is a mobile cognitive training app for golfers. It offers progressive exercises focused on mental calculation, attention, working memory, information processing, and decision-making, with performance tracking and increasingly difficult levels.

Inferred · not functionally tested

PaidiOS
Visit App Store

Overview

6 features

Purpose: Improving the cognitive skills and decision-making needed to perform consistently on the golf course.

Inferred · not functionally tested

Audience: golfers, including juniors, competitive amateurs, and high-performance players

Inferred · not functionally tested

Functions: Unknown

Interfaces: API: unknown · MCP: unknown · CLI: unknown · Self-hosting: unknown

Recorded constraints: pricing: paid · license: Proprietary · platforms: MOBILE · deployment: ios

Constraint provenance is unknown; confirm requirements with the publisher.

Record sources: apps.apple.com · play.google.com. These links do not verify the individual claims.

GROW Golf sits in PulseGate's Brain training & logic category. Inferred · not functionally tested: It focuses on improving the cognitive skills and decision-making needed to perform consistently on the golf course. Inferred · not functionally tested: It is built as a consumer product for golfers, including juniors, competitive amateurs, and high-performance players. Basis unknown · not verified: GROW Golf is paid, starting at $12.99. Basis unknown · not verified: It runs on iOS.

It is developed by Cognitive Growth, S.L. (United States), and it first shipped in 2026. Inferred · not functionally tested: Key capabilities include Mental Calculation, Attention Training, and Working Memory.

Summary written by a language model from the project’s public pages.

Tasks: Inferred · not functionally tested

  • Mental Calculation
  • Attention Training
  • Working Memory
  • Information Processing
  • Decision-Making Exercises
  • Progressive Levels

Topics: Inferred · not functionally tested

Tags
golf-trainingcognitive-trainingmental-calculationdecision-making

JSON profile · Text profile · Access guide

Built with & integrations

Runs on
iOS

Trust & compliance

Public signals
HTTPSStore listing found

Indexing history

2

What PulseGate has recorded for this listing

  1. Indexed25 Sep · 00:35 UTC
    Listing seen via Store homepage redirect (Phase B backfill)
    Source: Store homepage redirect (Phase B backfill) · Open
  2. Indexed25 Sep · 00:30 UTC
    GROW Golf seen via Apple App Store — New Apps (RSS)
    Source: Apple App Store — New Apps (RSS) · Open

Frequently asked questions about GROW Golf

What is GROW Golf?
Inferred · not functionally tested: GROW Golf focuses on improving the cognitive skills and decision-making needed to perform consistently on the golf course. It is catalogued under Brain training & logic on PulseGate.
Who is GROW Golf for?
Inferred · not functionally tested: GROW Golf is a consumer product built for golfers, including juniors, competitive amateurs, and high-performance players.
How much does GROW Golf cost?
Basis unknown · not verified: Paid plans start at $12.99.
What platforms does GROW Golf run on?
Basis unknown · not verified: GROW Golf runs on iOS.
Is GROW Golf still maintained?
Unverified. GROW Golf has not been re-checked since it entered the index, so there is no finding either way — and only a positive finding would say otherwise.
What are alternatives to GROW Golf?
Similar projects tracked by PulseGate include Imagine Golf, Break-X-Golf, and Fit For Golf 2.0.Imagine GolfBreak-X-GolfFit For Golf 2.0
Who makes GROW Golf?
GROW Golf is developed by Cognitive Growth, S.L., based in the United States.
When did GROW Golf launch?
GROW Golf first shipped in 2026.

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