GDShader is a plugin for IntelliJ-based JetBrains IDEs that adds support for editing Godot shader files. It is intended for developers building Godot games and projects who use JetBrains development environments.
In the Other dev tools space, GDShader takes a focused approach. It focuses on editing Godot shader files with appropriate support inside JetBrains IDEs. It is built as a B2B product for godot developers using JetBrains IDEs. It is available for free. It ships for the web, macOS, Windows, and Linux.
Behind GDShader is JetBrains Marketplace, and it first shipped in 2026. Key capabilities include shader syntax highlighting, code editing, and JetBrains IDE integration.
Summary written by a language model from the project’s public pages.
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