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BOY1

App StoreStrategy & tower defense🇺🇸

No liveness check has reached it yet; it is registered on the App Store and has been in the index since 9 Oct 2026. How this is checked

BOY1 is a turn-based stealth escape puzzle game for iPhone players. Players switch between a human disguise and machine form to manipulate patrols, open doors, break through walls, and climb 30 fixed-layout floors offline.

Inferred · not functionally tested

PaidiOS
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Overview

6 features

Purpose: Escaping a guarded robot tower by solving deterministic stealth puzzles and managing a human disguise.

Inferred · not functionally tested

Audience: mobile players who enjoy turn-based stealth and puzzle games

Inferred · not functionally tested

Functions: Unknown

Interfaces: API: unknown · MCP: unknown · CLI: unknown · Self-hosting: unknown

Recorded constraints: pricing: paid · license: Proprietary · platforms: MOBILE · deployment: ios

Constraint provenance is unknown; confirm requirements with the publisher.

Record sources: apps.apple.com. These links do not verify the individual claims.

BOY1 sits in PulseGate's Strategy & tower defense category. Inferred · not functionally tested: It focuses on escaping a guarded robot tower by solving deterministic stealth puzzles and managing a human disguise. Inferred · not functionally tested: BOY1 is a consumer product aimed at mobile players who enjoy turn-based stealth and puzzle games. Basis unknown · not verified: BOY1 is paid, starting at $2.99. Basis unknown · not verified: It runs on iOS.

It is developed by Kyusik Jung (United States), and it first shipped in 2026. Inferred · not functionally tested: Among its 6 catalogued features are turn-based movement, fixed patrol routes, and stealth puzzles.

Summary written by a language model from the project’s public pages.

Tasks: Inferred · not functionally tested

  • Turn-based movement
  • Fixed patrol routes
  • Stealth puzzles
  • Disguise switching
  • Door opening
  • Wall breaking

Topics: Inferred · not functionally tested

Tags
turn-based-stealthpixel-artpatrol-puzzlesoffline-mobile-game

JSON profile · Text profile · Access guide

Built with & integrations

Runs on
iOS

Trust & compliance

Public signals
HTTPSStore listing found

Indexing history

1

What PulseGate has recorded for this listing

  1. Indexed9 Oct · 15:55 UTC
    Boy1 seen via crawler:appstore
    Source: crawler:appstore · Open

Frequently asked questions about BOY1

What is BOY1?
Inferred · not functionally tested: BOY1 focuses on escaping a guarded robot tower by solving deterministic stealth puzzles and managing a human disguise. It is catalogued under Strategy & tower defense on PulseGate.
Who should use BOY1?
Inferred · not functionally tested: BOY1 is a consumer product built for mobile players who enjoy turn-based stealth and puzzle games.
How much does BOY1 cost?
Basis unknown · not verified: Paid plans start at $2.99.
What platforms does BOY1 run on?
Basis unknown · not verified: BOY1 runs on iOS.
Is BOY1 still active?
Unverified. BOY1 has not been re-checked since it entered the index, so there is no finding either way — and only a positive finding would say otherwise.
What projects are similar to BOY1?
Similar projects tracked by PulseGate include 3Q Đào Đào Đào, نفوذ | لعبة الأملاك, and Dark Dice Dungeon.3Q Đào Đào Đàoنفوذ | لعبة الأملاكDark Dice Dungeon
Who develops BOY1?
BOY1 is developed by Kyusik Jung, based in the United States.
How long has BOY1 been around?
BOY1 first shipped in 2026.

Also in Strategy & tower defense

Same category — not a similarity match