blenderlens-mcp
No liveness check has reached it yet; it is registered on GitHub and PyPI and has been in the index since 10 Oct 2026. How this is checked
blenderlens-mcp is an open-source Model Context Protocol server that lets AI agents interact with Blender to build, check, preview, and export game assets. It is intended for developers and technical artists working with Blender, GLB/GLTF, and related game-engine workflows.
Inferred · not functionally tested
Overview
6 featuresPurpose: Automating Blender game-asset creation, validation, previewing, and export through AI agents.
Inferred · not functionally tested
Audience: developers and technical artists building Blender and game-asset workflows
Inferred · not functionally tested
Functions: agents, data_extraction
Inferred · not functionally tested
Interfaces: API: indicated (inferred, not tested) · MCP: indicated (inferred, not tested) · CLI: indicated (inferred, not tested) · Self-hosting: indicated (inferred, not tested)
Recorded constraints: pricing: open_source · license: Apache-2.0 · platforms: CLI · deployment: cli, self_hosted, api_only
Constraint provenance is unknown; confirm requirements with the publisher.
Record sources: pypi.org · github.com. These links do not verify the individual claims.
blenderlens-mcp is a Frameworks & runtimes project. Inferred · not functionally tested: It focuses on automating Blender game-asset creation, validation, previewing, and export through AI agents. Inferred · not functionally tested: blenderlens-mcp is an open-source project aimed at developers and technical artists building Blender and game-asset workflows. Basis unknown · not verified: blenderlens-mcp is open source under the Apache-2.0 license. Basis unknown · not verified: It runs on the command line and API, and it can be self-hosted.
Behind blenderlens-mcp is pzalutski-pixel, and it first shipped in 2026. Development happens publicly on GitHub with 9 commits in the last 90 days. Inferred · not functionally tested: Among its 6 catalogued features are asset building, asset checking, and preview generation. Inferred · not functionally tested: Catalogued interfaces include an MCP server.
Summary written by a language model from the project’s public pages.
Tasks: Inferred · not functionally tested
- Asset building
- Asset checking
- Preview generation
- Game asset export
- GLB export
- GLTF export
Topics: Inferred · not functionally tested
Built with & integrations
Trust & compliance
Indexing history
1What PulseGate has recorded for this listing
- Indexed10 Oct · 19:17 UTCblenderlens-mcp seen via PyPI Bulk EnumeratorSource: PyPI Bulk Enumerator · Open
Frequently asked questions about blenderlens-mcp
- What is blenderlens-mcp?
- Inferred · not functionally tested: Blenderlens-mcp focuses on automating Blender game-asset creation, validation, previewing, and export through AI agents. It is catalogued under Frameworks & runtimes on PulseGate.
- Who should use blenderlens-mcp?
- Inferred · not functionally tested: blenderlens-mcp is an open-source project built for developers and technical artists building Blender and game-asset workflows.
- Is blenderlens-mcp free?
- Basis unknown · not verified: Yes — blenderlens-mcp is open source under the Apache-2.0 license and free to use.
- What platforms does blenderlens-mcp run on?
- Basis unknown · not verified: blenderlens-mcp runs on the command line and API. It can also be self-hosted.
- Is blenderlens-mcp still maintained?
- The GitHub repository shows 9 commits in the last 90 days.
- What projects are similar to blenderlens-mcp?
- Similar projects tracked by PulseGate include MCP for Blender, blender-mcp-cli, and LeanMCP.MCP for Blenderblender-mcp-cliLeanMCP
- Who develops blenderlens-mcp?
- blenderlens-mcp is developed by pzalutski-pixel.
- How long has blenderlens-mcp been around?
- blenderlens-mcp first shipped in 2026.
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