aseprite-automation
No liveness check has reached it yet; it is registered on GitHub and PyPI and has been in the index since 10 Oct 2026. How this is checked
aseprite-automation is an open-source developer tool for automating Aseprite workflows. It provides a CLI, Agent Skill, and MCP server for creating, editing, verifying, and exporting pixel art, sprite animations, sprite sheets, and tilesets.
Inferred · not functionally tested
Overview
6 featuresPurpose: Automating the creation, editing, verification, and export of pixel-art game assets through agent-accessible tools.
Inferred · not functionally tested
Audience: game developers and AI-agent developers
Inferred · not functionally tested
Functions: image_generation, agents
Inferred · not functionally tested
Interfaces: API: indicated (inferred, not tested) · MCP: indicated (inferred, not tested) · CLI: indicated (inferred, not tested) · Self-hosting: indicated (inferred, not tested)
Recorded constraints: pricing: open_source · license: MIT · platforms: CLI · deployment: cli, api_only, self_hosted
Constraint provenance is unknown; confirm requirements with the publisher.
Record sources: pypi.org · github.com. These links do not verify the individual claims.
aseprite-automation is a CLI tools & terminal project. Inferred · not functionally tested: It focuses on automating the creation, editing, verification, and export of pixel-art game assets through agent-accessible tools. Inferred · not functionally tested: aseprite-automation is an open-source project aimed at game developers and AI-agent developers. Basis unknown · not verified: aseprite-automation is open source under the MIT license. Basis unknown · not verified: aseprite-automation is available on the command line and API, and it can be self-hosted.
Behind aseprite-automation is AIGame, and it first shipped in 2026. The project is developed in the open on GitHub with 176 commits in the last 90 days. Inferred · not functionally tested: Among its 6 catalogued features are pixel art creation, sprite editing, and animation export. Inferred · not functionally tested: Catalogued interfaces include an MCP server.
Summary written by a language model from the project’s public pages.
Tasks: Inferred · not functionally tested
- Pixel art creation
- Sprite editing
- Animation export
- Tileset export
- Asset verification
- CLI interface
Topics: Inferred · not functionally tested
Built with & integrations
- Claude Code
- CLAUDE.md
Trust & compliance
Indexing history
1What PulseGate has recorded for this listing
- Indexed10 Oct · 09:22 UTCaseprite-automation seen via PyPI Bulk EnumeratorSource: PyPI Bulk Enumerator · Open
Frequently asked questions about aseprite-automation
- What is aseprite-automation?
- Inferred · not functionally tested: Aseprite-automation focuses on automating the creation, editing, verification, and export of pixel-art game assets through agent-accessible tools. It is catalogued under CLI tools & terminal on PulseGate.
- Who is aseprite-automation for?
- Inferred · not functionally tested: aseprite-automation is an open-source project built for game developers and AI-agent developers.
- Does aseprite-automation have a free plan?
- Basis unknown · not verified: Yes — aseprite-automation is open source under the MIT license and free to use.
- What platforms does aseprite-automation run on?
- Basis unknown · not verified: aseprite-automation runs on the command line and API. It can also be self-hosted.
- Is aseprite-automation still active?
- The GitHub repository shows 176 commits in the last 90 days.
- What projects are similar to aseprite-automation?
- Similar projects tracked by PulseGate include gws-mcp, Black SEO Analyzer, and xlsx-for-ai.gws-mcpBlack SEO Analyzerxlsx-for-ai
- Who develops aseprite-automation?
- aseprite-automation is developed by AIGame.
- When did aseprite-automation launch?
- aseprite-automation first shipped in 2026.
Also in CLI tools & terminal
Same category — not a similarity match