asecli is an open-source command-line tool for reading, modifying, validating, and compiling Amplify Shader Editor assets. It is intended for Unity developers and technical artists working with shader assets and automation workflows.
asecli is a CLI tools & terminal project. Editing, validating, and compiling Amplify Shader Editor assets without manually using Unity's editor interface. It is built as an open-source project for unity developers and technical artists. asecli is open source under the MIT license. asecli is available on the command line, and it can be self-hosted.
Behind asecli is seeseeczl, and it first shipped in 2026. The project is developed in the open on GitHub with 54 commits in the last 90 days. Key capabilities include asset reading, asset modification, and asset validation.
Summary written by a language model from the project’s public pages.
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