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Games

jesion.plInfrastructure🇵🇱

PulseGate's liveness check found it on 13 Sep 2026; it has been in the index since 29 Jun 2026. How this is checked

Autochess is a browser-based chess game built around a neural chess engine developed from scratch. It lets players interact with an AI opponent while serving as a personal reinforcement-learning research experiment.

Inferred · not functionally tested

FreeWebCloud-managed
Games preview
Visit jesion.pl

Overview

4 features

Purpose: Building and experimenting with a neural network chess engine for AI research and learning.

Inferred · not functionally tested

Audience: AI researchers and developers

Inferred · not functionally tested

Functions: Unknown

Interfaces: API: indicated (inferred, not tested) · MCP: unknown · CLI: unknown · Self-hosting: unknown

Recorded constraints: pricing: free · license: Proprietary · platforms: WEB · deployment: browser, cloud_managed

Constraint provenance is unknown; confirm requirements with the publisher.

Record sources: games.jesion.pl. These links do not verify the individual claims.

Games sits in PulseGate's Strategy & tower defense category. Inferred · not functionally tested: It focuses on building and experimenting with a neural network chess engine for AI research and learning. Inferred · not functionally tested: It is built as an open-source project for AI researchers and developers. Basis unknown · not verified: It is available for free. Basis unknown · not verified: It runs on the web.

Behind Games is Adam Jesionkiewicz, based in Poland, and it first shipped in 2022. Inferred · not functionally tested: Key capabilities include neural chess engine, self-play training, and API access. Inferred · not functionally tested: Catalogued interfaces include a public API.

Summary written by a language model from the project’s public pages.

Tasks: Inferred · not functionally tested

  • Neural chess engine
  • Self-play training
  • API access
  • Endgame tablebase support

Topics: Inferred · not functionally tested

Tags
neural-chessreinforcement-learningchess-engine
AI capabilities
Code
Inference: Cloud APIWeights: Open

JSON profile · Text profile · Access guide

Built with & integrations

Connectors
API
Runs on
BrowserCloud-managed

Trust & compliance

Public signals
HTTPSFree tier

Indexing history

What PulseGate has recorded for this listing

Nothing recorded for this listing in this window.

Frequently asked questions about Games

What is Games?
Inferred · not functionally tested: Games focuses on building and experimenting with a neural network chess engine for AI research and learning. It is catalogued under Strategy & tower defense on PulseGate.
Who is Games for?
Inferred · not functionally tested: Games is an open-source project built for AI researchers and developers.
Does Games have a free plan?
Basis unknown · not verified: Yes — Games is free to use.
What platforms does Games run on?
Basis unknown · not verified: Games runs on the web.
Is Games still active?
PulseGate's liveness check found it on 13 Sep 2026.
Who develops Games?
Games is developed by Adam Jesionkiewicz, based in Poland.
How long has Games been around?
Games first shipped in 2022.
Does Games have an API or integrations?
Inferred · not functionally tested: Yes — Games exposes a public API.

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