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SpriteDicing • Reuse repeating texture regions

elringus.com·Infrastructure

SpriteDicing is a cross-engine tool and CLI for lossless compression of sprite textures with identical areas. It supports multiple image formats, generates atlases and JSON specs, and offers plugins for Unity and Godot, helping game developers optimize asset size and performance.

Open SourceMITCLIEmbeddableWindowsmacOSLinux
SSpriteDicing • Reuse repeating texture regions preview
Visit elringus.com↗
1.5kstars
155forks
6features
2017since

Overview

6 features

SpriteDicing • Reuse repeating texture regions is an Other dev tools project. It focuses on reducing game asset size by deduplicating repeating sprite textures across engines. It is built as an open-source project for game developers and artists. The project is open source (MIT). SpriteDicing • Reuse repeating texture regions is available on the command line, embeddable surfaces, Windows, macOS, and Linux.

Elringus builds and maintains SpriteDicing • Reuse repeating texture regions, and it first shipped in 2017. Development happens publicly on GitHub with 1.5k stars. Among its 6 catalogued features are lossless compression, texture deduplication, and CLI tool.

Summary written by a language model from the project’s public pages.

  • ✓Lossless compression
  • ✓Texture deduplication
  • ✓CLI tool
  • ✓Engine plugins
  • ✓Atlas generation
  • ✓JSON export
Tags
sprite-compressiontexture-deduplicationcli-toolgame-assetsengine-plugins

Built with & integrations

Framework
Vue
Runs on
CLIEmbeddableWindowsmacOSLinux
Detected from
Vue
bdata-v- in the HTML

Trust & compliance

License
MIT
Verified signals
✓HTTPS✓Open Source✓Free tier✓GitHub · ★ 1.5k

Indexing history

1

What PulseGate has recorded for this listing

  1. Indexed29 Jun · 13:17 UTC
    Listing verified against its public source
    Source: PulseGate · Open ↗

Frequently asked questions about SpriteDicing • Reuse repeating texture regions

What does SpriteDicing • Reuse repeating texture regions do?
SpriteDicing • Reuse repeating texture regions focuses on reducing game asset size by deduplicating repeating sprite textures across engines. It is catalogued under Other dev tools on PulseGate.
Who is SpriteDicing • Reuse repeating texture regions for?
SpriteDicing • Reuse repeating texture regions is an open-source project built for game developers and artists.
Is SpriteDicing • Reuse repeating texture regions free?
Yes — SpriteDicing • Reuse repeating texture regions is open source under the MIT license and free to use.
What platforms does SpriteDicing • Reuse repeating texture regions run on?
SpriteDicing • Reuse repeating texture regions runs on the command line, embeddable surfaces, Windows, macOS, and Linux.
Is SpriteDicing • Reuse repeating texture regions still maintained?
Unverified. SpriteDicing • Reuse repeating texture regions has not been re-checked since it entered the index, so there is no finding either way — and only a positive finding would say otherwise.
What projects are similar to SpriteDicing • Reuse repeating texture regions?
Similar projects tracked by PulseGate include git-build-commit, funkuino, and cnpj-val.git-build-commitfunkuinocnpj-val
Who makes SpriteDicing • Reuse repeating texture regions?
SpriteDicing • Reuse repeating texture regions is developed by Elringus.
When did SpriteDicing • Reuse repeating texture regions launch?
SpriteDicing • Reuse repeating texture regions first shipped in 2017.

At a glance

Platforms
Desktop · Cli
Languages
English
Open source
Yes · ★ 1.5k
License
MIT
Built for
game developers and artists
Model
Open source
Solves
Reducing game asset size by deduplicating repeating sprite textures across engines.

Registered as

GitHub
elringus/sprite-dicing

Developer

Elringus
Small team
↗ GitHub

Open source

View on GitHub →
Stars
1,504
Forks
155
Open issues
1
Last commit
14 Apr 2026
Commits 90d
0
Contributors
4
Authorship
Small team
Default branch
main
Latest release
v3.0.0 · 23 Feb 2026

Index record

Identity confidence
High · 95
Indexed
29 Jun 2026
Lifecycle
Unverified
Last seen
29 Jun 2026
Identity audit (11)
Slug
spritedicing-reuse-repeating-texture-regions-elringus-com
Verification state
Indexed for public listing
Listing state
Listed: yes
Index status
Included in index
Latest evidence snapshot
29 Jun 2026
Timeline basis
Indexed-at chronology. This listing's first-seen date was written by the catalog backfill, not observed here, so it is not treated as a sighting.
Name from
Derived from the project's own page and URL.
Category from
Assigned by a language model.
Summary from
Written by a language model from public pages.
Languages from
Detected by a language model, checked against the page's own declaration.
Canonical URL
https://dicing.elringus.com/

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