Overview
6 featuresSpriteDicing • Reuse repeating texture regions is an Other dev tools project. It focuses on reducing game asset size by deduplicating repeating sprite textures across engines. It is built as an open-source project for game developers and artists. The project is open source (MIT). SpriteDicing • Reuse repeating texture regions is available on the command line, embeddable surfaces, Windows, macOS, and Linux.
Elringus builds and maintains SpriteDicing • Reuse repeating texture regions, and it first shipped in 2017. Development happens publicly on GitHub with 1.5k stars. Among its 6 catalogued features are lossless compression, texture deduplication, and CLI tool.
Summary written by a language model from the project’s public pages.
- ✓Lossless compression
- ✓Texture deduplication
- ✓CLI tool
- ✓Engine plugins
- ✓Atlas generation
- ✓JSON export
Tagssprite-compressiontexture-deduplicationcli-toolgame-assetsengine-plugins
Built with & integrations
Runs onCLIEmbeddableWindowsmacOSLinux
Detected from
- Vue
- bdata-v- in the HTML
Indexing history
1What PulseGate has recorded for this listing
Indexed29 Jun · 13:17 UTC
Listing verified against its public source
Frequently asked questions about SpriteDicing • Reuse repeating texture regions
- What does SpriteDicing • Reuse repeating texture regions do?
- SpriteDicing • Reuse repeating texture regions focuses on reducing game asset size by deduplicating repeating sprite textures across engines. It is catalogued under Other dev tools on PulseGate.
- Who is SpriteDicing • Reuse repeating texture regions for?
- SpriteDicing • Reuse repeating texture regions is an open-source project built for game developers and artists.
- Is SpriteDicing • Reuse repeating texture regions free?
- Yes — SpriteDicing • Reuse repeating texture regions is open source under the MIT license and free to use.
- What platforms does SpriteDicing • Reuse repeating texture regions run on?
- SpriteDicing • Reuse repeating texture regions runs on the command line, embeddable surfaces, Windows, macOS, and Linux.
- Is SpriteDicing • Reuse repeating texture regions still maintained?
- Unverified. SpriteDicing • Reuse repeating texture regions has not been re-checked since it entered the index, so there is no finding either way — and only a positive finding would say otherwise.
- What projects are similar to SpriteDicing • Reuse repeating texture regions?
- Similar projects tracked by PulseGate include git-build-commit, funkuino, and cnpj-val.git-build-commitfunkuinocnpj-val
- Who makes SpriteDicing • Reuse repeating texture regions?
- SpriteDicing • Reuse repeating texture regions is developed by Elringus.
- When did SpriteDicing • Reuse repeating texture regions launch?
- SpriteDicing • Reuse repeating texture regions first shipped in 2017.