Mixar is a complete 3D editor built on Blender with an embedded AI agent called Mixie. It automates repetitive modeling tasks such as retopology, UV unwrapping, baking, and export preparation while running non-blocking in the background. The tool is open-source at its core, supports user-provided API keys or OpenRouter, and is available for Mac and Windows. It is designed for 3D artists and developers who want to maintain creative flow while AI handles technical labor.
Mixar sits in PulseGate's Design & Creative category. The repetitive, time-consuming grunt work of 3D modeling tasks like retopology, UV mapping, and baking that slows down creative iteration. It is built as a consumer product for 3d artists and game developers. Mixar follows a freemium model. It runs on the web, macOS, and Windows.
Behind Mixar is Mixar, and it first shipped in 2026. The project is developed in the open on GitHub with 183 stars and 797 commits in the last 90 days. Key capabilities include background agents, retopology automation, and UV unwrapping.
Summary written by a language model from the project’s public pages.
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