SDL-Ball is a brick-breaking arcade game featuring 50 levels, various powerups, a level editor, multiplayer support, and customizable themes. It provides classic arcade entertainment for fans of puzzle and action games.
In the Games space, SDL-Ball takes a focused approach. It focuses on offering engaging brick-breaking gameplay with customizable features and multiplayer support. SDL-Ball is a consumer product aimed at arcade and puzzle game players. SDL-Ball is free to use. It runs on Linux.
Behind SDL-Ball is Jimmy Christensen. Among its 6 catalogued features are 50 levels, powerups, and level editor.
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