pspine is an open-source CLI tool that converts Photoshop PSD files into Spine 2D skeletons, generating JSON, atlas, and PNG assets. It streamlines the workflow for game developers and animators who use Spine for 2D animation, enabling efficient asset preparation from layered PSDs.
In the Frameworks & SDKs space, pspine takes a focused approach. It focuses on automating the conversion of Photoshop PSD files into Spine 2D skeletons for animation pipelines. It is built as an open-source project for game developers. pspine is open source under the MIT license. It runs on the command line.
pspine first shipped in 2026. PulseGate's similarity index finds few close equivalents — pspine occupies a relatively distinct niche. Key capabilities include PSD to Spine conversion, atlas generation, and PNG export.
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