LÖVR is a lightweight, open-source Lua framework that makes it easy to build 3D games and virtual reality experiences. It provides high-level APIs for stereo rendering, controller and hand tracking, haptics, spatial audio, physics, and more, while staying under a few megabytes in size. The framework runs on a wide range of VR hardware via OpenXR and can also be used without VR hardware for regular 3D development. It is beginner-friendly, unopinionated, and suitable for game jams, commercial projects, and education.
In the Developer Tools space, LÖVR takes a focused approach. The complexity and heavy dependencies involved in building VR and 3D applications from scratch. It is built as an open-source project for game developers and VR creators. LÖVR is open source under the MIT license. It runs on the web, macOS, Windows, Linux, and Android, and it can be self-hosted.
It is developed by LÖVR, and it first shipped in 2016. Development happens publicly on GitHub with 2.6k stars and 182 commits in the last 90 days. Key capabilities include VR rendering, controller input, and hand tracking.
Summary written by a language model from the project’s public pages.
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