Jahro is a debugging platform designed specifically for Unity teams developing mobile games. It addresses the challenge of reproducing and resolving bugs by enabling users to capture and share comprehensive debugging sessions with a single tap. The platform is intended for both developers and QA professionals working with Unity on Android and iOS devices, streamlining the process of gathering logs, device information, build version, and screenshots into a single, shareable session snapshot.
A core feature of Jahro is its snapshot functionality, which bundles logs, device context, and a screenshot into a URL that can be shared among team members. This eliminates the need for manual file transfers, fragmented tools, or cumbersome cable-based workflows. QA testers can capture a session in one tap, while developers gain immediate access to the full context necessary for debugging. In addition to static snapshots, Jahro offers session replay capabilities, allowing gameplay and logs to be recorded from within the Unity build and played back in the web console, providing a timeline view of events leading up to bugs or exceptions.
The platform also supports runtime commands that can be executed without rebuilding the game. Users can tune values, trigger edge cases, and iterate on fixes directly within the development build using a visual or text-based UI with autocomplete and parameter support. All of these features are accessible through a unified in-game console, installed via the Unity Package Manager using a Git URL and an API key from the dashboard. Jahro integrates with development builds on both Android and iOS, and is accessible through a web console for reviewing captured sessions and logs.
Jahro is available with a free tier, and setup can be completed in minutes. The service offers EU hosting and is GDPR compliant. The platform is delivered as a Unity package and does not require changes to scenes or editor setup. Jahro positions itself as a comprehensive Unity debugging solution for mobile teams, aiming to shorten the feedback loop between QA and development by centralizing and simplifying the bug reporting and reproduction process.
Jahro is a Developer Tools product. It focuses on debugging and reproducing bugs in Unity mobile games without cumbersome cable setups or incomplete bug reports. Jahro is a B2B product aimed at unity game developers and QA teams. There is a free tier. The product ships for the web and the command line.
Jahro first shipped in 2025. The project is developed in the open on GitHub with 52 stars and 6 commits in the last 90 days. Among its 8 catalogued features are session replay, log capture, and device info snapshot.
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