Halftime is a daily two-minute team game designed for remote and hybrid workplaces. It provides one small shared activity each workday that teams play, compare, and discuss asynchronously without requiring a host or scheduled meeting.
The game drops at a fixed morning time, such as 9:00 am, and remains open for responses throughout the day until results appear at 4:00 pm. Each day features a rotating prompt with an element of surprise; one example is One Line. Teammates respond at their convenience between meetings or before calls, with most activity finishing before lunch though the window extends all day. Scores and replies become visible as participation grows, leading to a full reveal that includes the day's top three on a podium, complete team ranking, and refreshed weekly standings. The format supports participation across time zones and encourages low-stakes interaction that can help quieter teammates join in.
Over repeated use the activity evolves from an initial source of humor into a recurring ritual that helps team members become more familiar with one another. It operates through a web browser and integrates with Slack for notifications and access. Teams can set up an account at no initial cost and receive full access for a 30-day period with no credit card required.
Halftime is a Productivity & Work product. Lack of casual daily connection and shared experiences in remote and hybrid teams. Halftime is a B2B product aimed at remote and hybrid teams. Halftime follows a freemium model. The product ships for the web.
Halftime first shipped in 2023. Among its 5 catalogued features are Daily Team Games, Async Play, and leaderboards.
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