3dqa is a stateless Python library that validates and automatically repairs 3D assets in common formats including .glb, .gltf, .obj, .ply, and .stl. It serves as a QA and repair layer for both traditional 3D content pipelines and AI-generated 3D assets. The tool integrates with libraries like trimesh and is designed for use in automated build and content generation systems.
In the Developer Tools space, 3dqa takes a focused approach. It focuses on ensuring 3D assets (GLB, GLTF, OBJ, etc.) are valid and error-free in automated pipelines and AI-generated content workflows. It is built as an open-source project for developers. 3dqa is open source under the Other/Proprietary License. It ships for the command line and API.
3dqa first shipped in 2026. Key capabilities include 3D Asset Validation, auto-healing, and Mesh Repair.
Summary written by a language model from the project’s public pages.
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